After taking enough damage, he reverts back to his inactive state. There are total of 12 cards, with 6 pairs which counts up to 6 rounds to attack Mr. If the players don't do anything for a while, he will reset to his normal speed. If the players turn over mismatching cards, he will start moving in a new direction faster to damage them.Chimes will awaken and start attacking the players by banging his cymbals and sending golden music notes in six directions. The monkey will be inactive and carried around through out the battle until the players find a pair by parrying the cards to flip up: Chimes' battle has a unique aspect to it: the player must play a small game of Memory at the same time. He then makes a funny face at the player and then go back to his inactive state.
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